Home 🡆 Monster List 🡆 Warborn Chieftain
Warborn Chieftain ModernEarthLegendaryMonstersoulboundrb
Base level
Max level
Warborn Chieftain Price Information:
• Regular Foil Price (per BCX): $7 | Single BCX: $7 (1x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
• Regular Foil Price (per BCX): $7 | Single BCX: $7 (1x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
L |
RF BCX |
GF BCX |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Abilities |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | - | 3 | 4 | 0 | 0 | 0 | 6 |
![]() |
| 2 | 3 | 1 | 3 | 4 | 0 | 0 | 0 | 7 |
|
| 3 | 6 | 2 | 3 | 4 | 0 | 0 | 0 | 7 |
|
| 4 | 11 | 4 | 3 | 4 | 0 | 0 | 0 | 8 |
|
Skill analysis
Phase
DispelDispel now affects bloodlust and stat increases from Martyr as well.
ShieldAttack damage gets halved (rounded up), except attack 1 which deals 0 damage.
Reduces the Thorns damage to 1.
Cancels Redemption damage.
Demoralize-1 to melee attack (cannot be less than 1).
Stun50% chance of activation.
🌟 Warborn Chieftain ratings
Bronze league
6 / 10
Silver league
6.4 / 10
Gold league
7.3 / 10
Diamond league
6.8 / 10
Ruleset analysis
Good rulesets for Warborn Chieftain
![]() |
Since there are no Magic attackers in the 'Lost Magic' ruleset, it makes debuffs affecting Melee monsters (Demoralize) or Ranged monsters (Headwinds) more valuable |
![]() |
Warborn Chieftain has Demoralize, which is useful for the 'Broken Arrows' ruleset. |
![]() |
Warborn Chieftain has two abilities suitable for melee-only fights (Demoralize, Shield), making it a great card for the 'Up Close & Personal' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
![]() |
Warborn Chieftain has two abilities suitable for melee-heavy fights (Demoralize, Shield), making it a great card for the 'Melee Mayhem' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
![]() |
Warborn Chieftain has two abilities suitable for melee-heavy fights (Demoralize, Shield), making it a great card for the 'Super Sneak' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
![]() |
In the 'Unprotected' ruleset, Warborn Chieftain's damage no longer needs to fight through armor. Furthermore, Warborn Chieftain doesn't have any armor, so it gets no disadvantages from this ruleset. |
![]() |
Warborn Chieftain is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team. |
![]() |
When Warborn Chieftain stuns an enemy, they will take double damage from all attacks in the 'Heavy Hitters' ruleset. |
Bad rulesets for Warborn Chieftain
![]() |
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
![]() |
Warborn Chieftain is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage. |
![]() |
Warborn Chieftain is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
Ineligible rulesets for Warborn Chieftain
![]() |
Warborn Chieftain costs 7 mana to cast, so it can't be used in 'Little League'. |
![]() |
Warborn Chieftain is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset. |
![]() |
Warborn Chieftain is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset. |
![]() |
Warborn Chieftain has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
![]() |
Warborn Chieftain has an odd mana cost, so it can't be used in 'Even Stevens'. |
![]() |
Warborn Chieftain has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
![]() |
Warborn Chieftain has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |























