Home 🡆 Monster List 🡆 Shin-Lo

Shin-Lo
WildDragonLegendaryMonsterpromo

Base level
Max level
Shin-Lo Price Information:
Regular Foil Price (per BCX): $550 | Single BCX: $550 (1x)
Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
Gold Foil vs Regular Foil: 0x
L
RF BCX
GF BCX
Abilities
1 1 - 2 0 0 1 0 2
2 3 1 3 0 0 1 0 2
3 6 2 3 0 0 2 0 2
4 11 4 3 0 0 2 0 3
Skill analysis
Sneak
Targets the last Monster on the enemy Team instead of the first Monster.

If the last Monster on the enemy team has Camouflage, this will target the second to last Monster instead.
🌟 Shin-Lo ratings
Bronze league
5.5 / 10
Silver league
5.8 / 10
Gold league
5.7 / 10
Diamond league
5.2 / 10
Ruleset analysis
Good rulesets for Shin-Lo
Shin-Lo only costs 1 mana to summon, making it a good choice for low mana games.
Shin-Lo has a high health-to-mana ratio (3), making it a cost-effective option for survivability in the 'Back to Basics' ruleset.
Shin-Lo is cheap to cast (1 mana) and can become a lot stronger when used in the 'Equalizer' ruleset.
Shin-Lo costs 1 mana to cast, so it is eligible for Little League.
Bad rulesets for Shin-Lo
Since Shin-Lo is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset.
Shin-Lo has 3 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Shin-Lo has 3 health, no armor, and doesn't fly, so without any help it will die quickly in the Earthquake ruleset.
Ineligible rulesets for Shin-Lo
Shin-Lo is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset.
Shin-Lo is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset.
Shin-Lo has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Shin-Lo has magic damage, so it cannot be played in the 'Lost Magic' ruleset.
Shin-Lo has an odd mana cost, so it can't be used in 'Even Stevens'.
Shin-Lo has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.