Home 🡆 Monster List 🡆 Flame Imp

Flame Imp
WildFireRareMonsterreward

Base level
Max level
Flame Imp Price Information:
Regular Foil Price (per BCX): $0.378 | Single BCX: $0.89 (2.35x)
Gold Foil Price (per BCX): $21.638 | Single BCX: $21.638 (57.24x)
Gold Foil vs Regular Foil: 57.24x
L
RF BCX
GF BCX
Abilities
1 1 - 3 0 0 1 0 1
2 5 1 3 0 0 1 0 2
3 14 2 4 0 0 1 0 2
4 25 4 4 0 0 2 0 2
5 40 7 4 0 0 2 0 2
6 60 11 5 0 0 2 0 2
7 85 16 5 0 0 2 0 3
8 115 22 5 0 0 2 0 4
Skill analysis
Flying
Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.

+25% chance of evading, except against Monsters who also have Flying.
Swiftness
All friendly Monsters have their Speed increased by 1.
🌟 Flame Imp ratings
Bronze league
5.3 / 10
Silver league
5.7 / 10
Gold league
6.5 / 10
Diamond league
5.9 / 10
Ruleset analysis
Good rulesets for Flame Imp
Flame Imp only costs 3 mana to summon, making it a good choice for low mana games.
As Flame Imp has Flying, it doesn't get damaged by the Earthquake ruleset.
Flame Imp has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging.
Flame Imp costs 3 mana to cast, so it is eligible for Little League.
Bad rulesets for Flame Imp
Since Flame Imp has Swiftness, it essentially slows down your team in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Since Flame Imp is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset.
Flame Imp has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Ineligible rulesets for Flame Imp
Flame Imp has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Flame Imp has magic damage, so it cannot be played in the 'Lost Magic' ruleset.
Flame Imp has an odd mana cost, so it can't be used in 'Even Stevens'.
Flame Imp has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.