Home 🡆 Monster List 🡆 Emberguard

Emberguard
ModernFireLegendaryMonstersoulboundrb

Base level
Max level
Emberguard Price Information:
• Regular Foil Price (per BCX): $8.499 | Single BCX: $8.499 (1x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
L
RF BCX
GF BCX
Abilities
1 1 - 2 0 0 2 1 7
2 3 1 2 0 0 2 1 7
3 6 2 2 0 0 3 1 7
4 11 4 2 0 0 3 1 8
Skill analysis
Demoralize
Reduces the Melee attack of all enemy Monsters.

-1 to melee attack (cannot be less than 1).
Reflection Shield
This Monster is immune to all indirect, or reflected damage. That means that it will not take damage from Blast, Thorns, Return Fire, or Magic Reflect.
Dispel
When this monster hits an enemy, it clears all positive status effects on that enemy.

Dispel now affects bloodlust and stat increases from Martyr as well.
🌟 Emberguard ratings
Bronze league
3.2 / 10
Silver league
3.7 / 10
Gold league
3.6 / 10
Diamond league
3.4 / 10
Ruleset analysis
Good rulesets for Emberguard
Emberguard has Demoralize, which is useful for the 'Broken Arrows' ruleset.
Emberguard has Reflection Shield, making it useful in the 'Wands Out' ruleset.
Emberguard is a Magic monster, but it has Reflection Shield so it cannot take damage from counters. Therefore it can be a good card to surprise the enemy in the 'Magic Reflect' ruleset.
Emberguard has Reflection Shield, which protects it from Blast damage. Put it next to the positions you think are most likely to get hit in the 'Explosive Weaponry' ruleset.
Emberguard has a max speed of 2 making it a good option for the Reverse Speed ruleset.
Ineligible rulesets for Emberguard
Emberguard costs 7 mana to cast, so it can't be used in 'Little League'.
Emberguard is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset.
Emberguard is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset.
Emberguard has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Emberguard has magic damage, so it cannot be played in the 'Lost Magic' ruleset.
Emberguard has an odd mana cost, so it can't be used in 'Even Stevens'.
Emberguard has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.