Home 🡆 Monster List 🡆 Time Mage

Time Mage
ModernLifeRareMonsterchaos

Base level
Max level
Time Mage Price Information:
Regular Foil Price (per BCX): $0.018 | Single BCX: $0.03 (1.67x)
Gold Foil Price (per BCX): $0.649 | Single BCX: $0.649 (36.06x)
Gold Foil vs Regular Foil: 36.06x
L
RF BCX
GF BCX
Abilities
1 1 - 4 0 0 1 0 3
2 5 1 5 0 0 1 0 3
3 14 2 4 0 0 2 0 3
4 25 4 5 0 0 2 0 3
5 40 7 4 0 0 2 0 3
6 60 11 5 0 0 2 0 3
7 85 16 5 0 0 2 0 4
8 115 22 5 0 0 3 0 4
Skill analysis
Slow
Reduces the Speed of all enemy Monsters by 1.
Rust
Reduces the Armor of all enemy Monsters by 2.
🌟 Time Mage ratings
Bronze league
6.3 / 10
Silver league
6.2 / 10
Gold league
6.3 / 10
Diamond league
6 / 10
💞 Top cards to play with Time Mage
Time Mage's Rust ability makes it less likey Celestial Harpy's Opportunity attacks with hit armor.
Time Mage's Rust ability provides a boost to Dhampir Infiltrator's Double Strike Sneak attack.
Time Mage's Slow ability synergizes well with Naga Assassin's Swiftness ability.
Time Mage's Slow ability combined with Pelacor Conjurer's high speed and Phase and Flying abilities makes it an extremely evasive tank.
Time Mage's Rust ability provide a boost to Stitch Leech's Life Leech ability.
💀 Best counters against Time Mage
Pelacor Conjurer is a good counter against Time Mage.
Blinding Reflector is a good counter against Time Mage.
Xenith Monk is a good counter against Time Mage.
Robo-Dragon Knight is a good counter against Time Mage.
Prismatic Energy is a good counter against Time Mage.
Ruleset analysis
Good rulesets for Time Mage
Time Mage has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks.
Time Mage has a high damage-to-mana ratio (0.75), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
Time Mage has Rust, which is useful for the 'Armored Up' ruleset. In addition, since Time Mage does Magic damage, it can deal damage under the enemy's armor (provided there is no Void Armor).
Time Mage costs 4 mana to cast, so it is eligible for Little League.
Bad rulesets for Time Mage
Since Time Mage has Slow, it essentially speeds up the opposing team in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Since Time Mage is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset.
Time Mage has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Time Mage has 4 health, no armor, and doesn't fly, so without any help it will die quickly in the Earthquake ruleset.
Ineligible rulesets for Time Mage
Time Mage has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Time Mage has magic damage, so it cannot be played in the 'Lost Magic' ruleset.
Time Mage has an even mana cost, so it can't be used in 'Odd Ones Out'.
Time Mage has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.