Home 🡆 Monster List 🡆 Scavo Technomancer

Scavo Technomancer
ModernNeutralRareMonsterrift

Base level
Max level
Scavo Technomancer Price Information:
Regular Foil Price (per BCX): $0.072 | Single BCX: $0.1 (1.39x)
Gold Foil Price (per BCX): $0.927 | Single BCX: $1.151 (15.99x)
Gold Foil vs Regular Foil: 12.88x
L
RF BCX
GF BCX
Abilities
1 1 - 1 0 0 1 0 3
2 5 1 1 0 0 1 0 4
3 14 2 2 0 0 1 0 4
4 25 4 2 0 0 1 0 3
5 40 7 2 0 0 1 0 4
6 60 11 2 0 0 2 0 3
7 85 16 2 0 0 2 0 4
8 115 22 2 0 0 2 0 4
Skill analysis
Blast
Does additional damage to Monsters adjacent to the target Monster.

Additional damage is equivalent to main damage divided by 2, rounded up.
Rust
Reduces the Armor of all enemy Monsters by 2.
Blind
All enemy Melee & Ranged attacks have an increased chance of missing their target.

+15% chance of evading.
🌟 Scavo Technomancer ratings
Bronze league
4.9 / 10
Silver league
5 / 10
Gold league
4.9 / 10
Diamond league
5 / 10
💞 Top cards to play with Scavo Technomancer
Scavo Technomancer's Blind ability combined with Almo Cambio's high speed and Phase ability makes it an extremely evasive tank.
Scavo Technomancer's Blind ability combined with Coeurl Lurker's high speed and Phase and Dodge abilities makes it an extremely evasive tank.
Scavo Technomancer's Blind ability combined with Nightmare's high speed and Phase ability makes it an extremely evasive tank.
Scavo Technomancer's Blind ability combined with Vampire Bat's high speed and Dodge and Flying abilities makes it an extremely evasive tank to melee and ranged attacks.
Scavo Technomancer's Blind ability combined with Void Dragon's high speed and Phase and Flying abilities makes it an extremely evasive tank.
💀 Best counters against Scavo Technomancer
Dhampir Stalker is a good counter against Scavo Technomancer.
Ancient Redwood is a good counter against Scavo Technomancer.
Celestial Harpy is a good counter against Scavo Technomancer.
Tide Biter is a good counter against Scavo Technomancer.
The Gorlodon is a good counter against Scavo Technomancer.
Ruleset analysis
Good rulesets for Scavo Technomancer
Scavo Technomancer has Rust, which is useful for the 'Armored Up' ruleset. In addition, since Scavo Technomancer does Magic damage, it can deal damage under the enemy's armor (provided there is no Void Armor).
Scavo Technomancer has blast but doesn't have scattershot on its own. With the 'Aimless' ruleset it gets scattershot, increasing its chance to deal damage to 3 foes with its blast.
Scavo Technomancer has a max speed of 2 making it a good option for the Reverse Speed ruleset.
Bad rulesets for Scavo Technomancer
Scavo Technomancer is slow, which means that it's more likely to miss if its enemies are enraged.
Since Scavo Technomancer is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset.
Scavo Technomancer has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Scavo Technomancer has 4 health, no armor, and doesn't fly, so without any help it will die quickly in the Earthquake ruleset.
Ineligible rulesets for Scavo Technomancer
Scavo Technomancer costs 5 mana to cast, so it can't be used in 'Little League'.
Scavo Technomancer is Neutral, so it cannot be played in the 'Taking Sides' ruleset.
Scavo Technomancer has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Scavo Technomancer has magic damage, so it cannot be played in the 'Lost Magic' ruleset.
Scavo Technomancer has an odd mana cost, so it can't be used in 'Even Stevens'.
Scavo Technomancer has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.