Home 🡆 Monster List 🡆 Marisol Contuma

Marisol Contuma
ModernLifeEpicMonstergladius

Base level
Max level
Marisol Contuma Price Information:
Regular Foil Price (per BCX): $ | Single BCX: $ (NANx)
Gold Foil Price (per BCX): $ | Single BCX: $ (NANx)
Gold Foil vs Regular Foil: NANx
L
RF BCX
GF BCX
Abilities
1 1 - 5 4 0 0 4 8
2 4 1 5 5 0 0 4 8
3 10 2 5 5 0 0 4 9
4 20 4 5 5 0 0 4 9
5 32 7 5 6 0 0 4 9
6 46 10 5 6 0 0 4 9
Skill analysis
Reach
Enables the monster to attack from the second position on the team.
Bloodlust
Every time it defeats an opponent, it gets +1 to all stats.
Inspire
Gives all friendly Monsters +1 Melee attack.
Trample
When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team.
🌟 Marisol Contuma ratings
Bronze league
7.6 / 10
Silver league
6.8 / 10
Gold league
7.3 / 10
Diamond league
6.5 / 10
Ruleset analysis
Good rulesets for Marisol Contuma
Marisol Contuma has Trample, which can trigger infinitely in the 'Stampede' ruleset.
Marisol Contuma has Bloodlust, which pairs well with Opportunity by helping it snipe the weakest enemy. Marisol Contuma doesn't have Opportunity on its own, so it likes 'Equal Opportunity'.
Marisol Contuma has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks.
Marisol Contuma has a decent amount of armor (maxes at 4), helping it stay alive from all attacks (including Magic) in the 'Weak Magic' ruleset.
Marisol Contuma has a decent amount of armor (maxes at 4), helping it stay alive when there's no Magic thanks to the 'Lost Magic' ruleset.
Marisol Contuma has several abilities suitable for melee-only fights (Trample, Reach, Inspire), making it one of the best cards in the game for the 'Up Close & Personal' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset.
Marisol Contuma has several abilities suitable for melee-heavy fights (Trample, Reach, Inspire), making it one of the best cards in the game for the 'Melee Mayhem' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset.
Marisol Contuma has two abilities suitable for melee-heavy fights (Reach, Inspire), making it a great card for the 'Super Sneak' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset.
Marisol Contuma has reach, which enables it to attack from the second position as a melee unit even in the 'Fog of War' ruleset.
Bad rulesets for Marisol Contuma
Marisol Contuma is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Marisol Contuma is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Marisol Contuma has a decent amount of armor (maxes at 4), which is lost in the 'Unprotected' ruleset.
Ineligible rulesets for Marisol Contuma
Marisol Contuma costs 9 mana to cast, so it can't be used in 'Little League'.
Marisol Contuma is Epic, so it cannot be played in the 'Rise of the Commons' ruleset.
Marisol Contuma has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Marisol Contuma has an odd mana cost, so it can't be used in 'Even Stevens'.
Marisol Contuma has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Marisol Contuma has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.