Home 🡆 Monster List 🡆 Lemell Refugee

Lemell Refugee
ModernWaterCommonMonsterrift

Base level
Max level
Lemell Refugee Price Information:
Regular Foil Price (per BCX): $0.01 | Single BCX: $0.015 (1.5x)
Gold Foil Price (per BCX): $0.191 | Single BCX: $0.22 (22x)
Gold Foil vs Regular Foil: 19.1x
L
RF BCX
GF BCX
Abilities
1 1 - 2 2 0 0 3 6
2 5 - 3 2 0 0 3 6
3 14 1 3 3 0 0 3 6
4 30 2 3 3 0 0 3 7
5 60 5 3 3 0 0 3 8
6 100 9 3 3 0 0 3 8
7 150 14 4 3 0 0 3 8
8 220 20 4 3 0 0 3 9
9 300 27 4 3 0 0 4 9
10 400 38 4 4 0 0 4 9
Skill analysis
Void Armor
Magic attacks hit this Monster's armor before its Health.
Enrage
Has increased Melee attack and Speed when damaged.

Multiplier x1.5 rounded up.
🌟 Lemell Refugee ratings
Bronze league
5.4 / 10
Silver league
5.1 / 10
Gold league
6 / 10
Diamond league
5.6 / 10
💞 Top cards to play with Lemell Refugee
Lemell Refugee benefits from Merdaali Guardian's Repair ability since it has the Void Armor ability.
Lemell Refugee's Void Armor ability works well with Oshuur Constantia's Resurrect ability.
Lemell Refugee benefits from River Hellondale's Resurrect ability since it has the Void Armor ability. Plus, it will receive a boost from Inspire.
Lemell Refugee benefits from Scavo Hireling's Repair ability since it has the Void Armor ability.
Lemell Refugee benefits from Venari Wavesmith's Protect ability since it has the Void Armor ability.
💀 Best counters against Lemell Refugee
Scavo Technomancer is a good counter against Lemell Refugee.
Djinn Chwala is a good counter against Lemell Refugee.
Tide Biter is a good counter against Lemell Refugee.
Naga Windmaster is a good counter against Lemell Refugee.
Ice Pixie is a good counter against Lemell Refugee.
Ruleset analysis
Good rulesets for Lemell Refugee
Lemell Refugee has a decent amount of armor (maxes at 4), helping it stay alive from all attacks (including Magic) in the 'Weak Magic' ruleset.
Lemell Refugee has a decent amount of armor (maxes at 4), helping it stay alive when there's no Magic thanks to the 'Lost Magic' ruleset.
Lemell Refugee has Void Armor, which is useful for the 'Broken Arrows' ruleset.
Lemell Refugee has Void Armor, which is useful for the 'Armored Up' ruleset.
Lemell Refugee has Enrage, making it useful in the 'Up Close & Personal' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset.
Lemell Refugee has Enrage, making it useful in the 'Melee Mayhem' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset.
Lemell Refugee has Enrage, making it useful in the 'Super Sneak' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset.
Lemell Refugee is a good tank (armor + health = 13 and has Void Armor) but it doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team.
Bad rulesets for Lemell Refugee
Lemell Refugee is relatively fast, with a max speed of 4 and it has Enrage, which will give it a speed of 6 when enraged. This means it'll be very slow in the 'Reverse Speed' ruleset.
Lemell Refugee is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage.
Lemell Refugee is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Ineligible rulesets for Lemell Refugee
Lemell Refugee costs 7 mana to cast, so it can't be used in 'Little League'.
Lemell Refugee has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Lemell Refugee has an odd mana cost, so it can't be used in 'Even Stevens'.
Lemell Refugee has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Lemell Refugee has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.