Home 🡆 Monster List 🡆 Armorsmith
Armorsmith WildLifeCommonMonsterpromo
Base level
Max level
Armorsmith Price Information:
• Regular Foil Price (per BCX): $0.05 | Single BCX: $0.05 (1x)
• Gold Foil Price (per BCX): $3.5 | Single BCX: $3.64 (72.8x)
• Gold Foil vs Regular Foil: 70x
• Regular Foil Price (per BCX): $0.05 | Single BCX: $0.05 (1x)
• Gold Foil Price (per BCX): $3.5 | Single BCX: $3.64 (72.8x)
• Gold Foil vs Regular Foil: 70x
L |
RF BCX |
GF BCX |
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Abilities |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | - | 2 | 0 | 0 | 0 | 0 | 2 |
|
| 2 | 5 | - | 2 | 0 | 0 | 0 | 0 | 3 | |
| 3 | 14 | 1 | 2 | 1 | 0 | 0 | 0 | 2 | |
| 4 | 30 | 2 | 2 | 1 | 0 | 0 | 0 | 3 | |
| 5 | 60 | 5 | 3 | 1 | 0 | 0 | 0 | 3 | |
| 6 | 100 | 9 | 3 | 2 | 0 | 0 | 0 | 3 | |
| 7 | 150 | 14 | 3 | 2 | 0 | 0 | 0 | 4 | |
| 8 | 220 | 20 | 4 | 2 | 0 | 0 | 0 | 4 | |
| 9 | 300 | 27 | 4 | 3 | 0 | 0 | 0 | 3 | |
| 10 | 400 | 38 | 4 | 3 | 0 | 0 | 0 | 4 |
Skill analysis
Repair🌟 Armorsmith ratings
Bronze league
5.1 / 10
Silver league
5.6 / 10
Gold league
5.7 / 10
Diamond league
5.3 / 10
Ruleset analysis
Good rulesets for Armorsmith
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Armorsmith only costs 2 mana to summon, making it a good choice for low mana games. |
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Armorsmith has a high damage-to-mana ratio (1.5), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset. |
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Armorsmith has Repair, which is useful for the 'Armored Up' ruleset. |
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Armorsmith has Repair, making it useful in the 'Up Close & Personal' ruleset. |
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Armorsmith has Repair, making it useful in the 'Melee Mayhem' ruleset. |
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Armorsmith has Repair, making it useful in the 'Super Sneak' ruleset. |
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In the 'Unprotected' ruleset, Armorsmith's damage no longer needs to fight through armor. Furthermore, Armorsmith doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Armorsmith costs 2 mana to cast, so it is eligible for Little League. |
Bad rulesets for Armorsmith
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Armorsmith is a melee unit without Reflection Shield and with no armor and low health (4) and is therefore very fragile in the 'Thorns' ruleset. |
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Armorsmith has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset. |
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Armorsmith has 4 health, no armor, and doesn't fly, so without any help it will die quickly in the Earthquake ruleset. |
Ineligible rulesets for Armorsmith
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Armorsmith has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Armorsmith has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Armorsmith has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Armorsmith has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |




















